How to use:

  1. Download ModLoader
  2. Download Minecraft Forge
  3. Open your minecraft.jar
  4. Drag the mod loader files over
  5. Delete META INF
  6. Drag over forge files
  7. Enjoy your Minecraft Forge

For Windows users, you just have to run install.cmd. If you’re on linux, you need to copy files and apply patch manually for now, A for linux users too is on the way.

Minecraft Forge 4.1.1 Changelogs:


  • Adds a SkyProvider class that can handle the rendering of the sky
  • Expose more of the village construction parts for building village piece
  • Villager trading, manipulation and village enhancement. Still WIP
  • Updated onItemUseFirst call to include the new hit vector information
  • Client side only classes are properly annotated, and denied loading on server side
  • Add in a utility function that will tell you the context you’re running in on either client or server: FMLCommonHandler.getEffectiveSide
  • Server mods can now use noClip to push players through solid blocks without is being an invalid move and resetting the players position.

Bug Fix:

  • EntityEvent.CanUpdate now functions properly
  • EntityItemPickupEvent nolonger spams the ‘pop’ sound
  • Added timeout to MC’s download of sound resouces, allows sounds to play if MC’s webservers are unreachable.
  • Added and error if channel name is invalid – either too short, or too long for mod devs.
  • Added a connect and read timeout for downloading libraries. This should really stop the “waiting forever” at startup screen.
  • Fix up ML GUI ticking. Thanks sharose!
  • Fixed bug in EntityMinecart that would cause them to fall through the ground at the bottom of slopes.
  • Fix vanilla MC packet bugs for remote servers that use blocks with ids > 256
  • Fix ModLoader adding XP Smelting
  • Changed order in which EntityItemPickupEvent is called, it will no longer be called if the ‘delay’ on the item is still active.
  • EntityItems that are in the world with invalid item stacks will now kill themselves. (Fixes infinite items from items on the ground)
  • Added missing server side onBlockStartBreak hook, fixes Sheers.
  • Use original minecart drag co-efficients for regular carts.
  • Pickblock now replaces the currently selected item if it could not find a empty space.
  • Fix textures not applying properly
  • Fix lighting issue for air related to 4096 fix.
  • Fix call to createTileEntity on blocks that extend BlockContainer.
  • FillBucketEvent actually fires now.
  • Fix custom items not properly having texture applied for partical effects.
  • Fix silk touch on Ender Chests
  • Fix keybindings not loading properly from gamesettings file after restart
  • Fix placing torches and the like on inverted woden slabs.

This is mainly a bugfix and compatibility fix with ModLoader, now that it is released.

All know compatibility bugs at the time of this posting are fixed.



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